Rough draft 12-frame walk cycle animation that I was working on. It was going to be a player character for a project I was doing in Godot game engine, so the goal was an isometric 8-directional walk cycle. I haven't really had the motivation to work more on it lately.
La FΓ‘brica - Ricardo Bofill (an old cement factory turned into a home) [1900 x 1200]
I was looking through the wikimedia commons page on helmets for a reference image for a character I'm drawing and I was jumpscared by a fellow with an atrocious haircut.
Heres some more miniature wood I did that I haven't uploaded here. The 2 at the bottom are the most recent ones, which I think look the best. time to start designing the full structure now for real
Fasciated dandelion I saw in my yard today. You can see its size compared to the regular dandelion.
More practice painting miniature wood grain. work in progress. I'm going to make some newer ones once I get some new paints (I ran out of some)
I build models and draw/animate. Protist enjoyer. 18 y/o. sosu
19 posts